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Question by
JAKKL_Larry · May 07, 2013 at 09:21 PM ·
androidiosmacaudiolistener
Can anyone else confirm in Unity 4.1 disabling AudioListener does not work on any builds?
When I disable all AudioListener's and run the program on the editor it does what is expected, all audio is muted. When I build for desktop or mobile, audio continues to play even though all AudioListeners are disabled. I have tried making the AudioListener disabled via active = false
as well as attaching the AudioListener to an empty object and disabling the entire object. I've verified that it does not work on iOS, Android and on the Mac desktop builds. I am running Unity free 4.1.2f on a Mac
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