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Question by TheRichardGamer · Dec 04, 2013 at 03:37 PM · playermodelgun

How to make player model hold weapons

Well, basically, what I'm trying to achieve is that I want my player model to hold a gun, but the problem is that I'm using mecanim, and I want to make the gun be there all the time, and I know that has to do with Avatar Masks. But I don't know how I should do this, and I want to do this because I'm taking my game to Multiplayer and I want other players to look good instead of capsules with floating arms. So, how should I do this, what are your thoughts? And I'm also wondering if they're doing the weapons for the player and then not render them for everyone else, and then they make a player model to that which holds the current weapon.

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