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Unity Car Tutorial
Is there anybody tried to implement the car script to the real racing game (with opponents, speed, position and gear indicator,etc) ? I have several problems:
How to make the car stops completely? I have tried the following:
Changed the "throttle" and "steer" variables values to 0. The result: The user was unable to control the car, but the car still moved.
Added "rigidbody.drag = 1.5;". The result: The car did stop, but the main camera made strange movements (moved from one side of the car to another).
Added "rigidbody.velocity = Vector3.zero;". The result: The car did stop, but the main camera changed its view, viewing the car with 1st person view (it is supposed to be 3rd person view as in the tutorial).
How to find out which speed and gear the car is currently on? The top speed does not change in the game.
Please help me!
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