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Line Renderer and Collider Question
hello there,
am trying to figure a way to make a lazer between 3 moving game objects and detect if any object intercept the lazer, I have the lazer already made as a line renderer between these 3 game objects. as far as I know , it could be done with adding a collider or casting ray between these objects , but unfortunatly I was not able to add the collider , niether get the ray cast correctly between the objects. I would appreciate an advice about this , or at least what method I should be using to accomplish this. oh and sorry for noob question :D
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