Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by Carlos Santos · May 13, 2010 at 07:21 PM · animationuvscustom-shader

UV Shader Animation

Can I animate the uv's of my models via shaders? For exemple, if I have a plane with a color texture, can I animate the position of the texture thru shaders? If it is possible, can you show me the way I should follow to do it.

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

2 Replies

· Add your reply
  • Sort: 
avatar image
5
Best Answer

Answer by Eric5h5 · May 13, 2010 at 08:06 PM

You don't need a shader, you can just change the .x and .y of Material.mainTextureOffset.

Comment
Add comment · Show 2 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image DFLY · Aug 14, 2011 at 10:19 AM 0
Share

Brilliant. Just what I was looking for!

avatar image Waz · Aug 14, 2011 at 12:24 PM 0
Share

Geez, Dave, you bumped this question... now poor GODLI$$anonymous$$E is going to get hammered again for the naïveté of his 15-month ago former-self. Such is karma...

avatar image
-1

Answer by GODLIKE · May 13, 2010 at 07:59 PM

No, for what I know (I am still newbie yet) I can see no parameter for animating the position of texture in the built in shaders. I know this well because I need it to make a lava flow and I'll have to find another solution for it...

You can make animated texture by tiling anyway... but of course it's expensive and never as smooth as texture scroll.

Comment
Add comment · Show 3 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Eric5h5 · May 13, 2010 at 08:07 PM 0
Share

Use $$anonymous$$aterial.mainTextureOffset.

avatar image Jessy · May 13, 2010 at 09:57 PM 0
Share

Without getting into programmable shaders, you can do what Eric said, or use the $$anonymous$$atrix command, which can be applied per-texture stage.

http://unity3d.com/support/documentation/Components/SL-SetTexture.html

http://unity3d.com/support/documentation/ScriptReference/$$anonymous$$aterial.Set$$anonymous$$atrix.html

avatar image GODLIKE · May 14, 2010 at 01:24 PM 0
Share

Thank you! But why a negative vote to my answer? :(

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

2 People are following this question.

avatar image avatar image

Related Questions

Can the animation editor create local rotational data? 3 Answers

Adding animation clips via script 2 Answers

How do I set up eye pupil specific UV animation in Unity? 2 Answers

Can I make animations snap to a frame? 1 Answer

How to select an animation clip by index number? 7 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges