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Question by
roger0 · Jul 11, 2012 at 08:48 PM ·
networkingmultiplayerrpcsync
Sending Animation Over Network
How do I send a animation over a network so other players can see it? Such as a character running, standing, idle etc.
I've searched everywhere but have not found any clear and simple answer. I think it has something to do with RPC's but not exactly sure how to implement it. Could someone post a simple code demonstrating?
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