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Question by
kittureddy425 · May 02, 2013 at 10:44 PM ·
c#audiorecording
How to Save Audio Clip through Script in unity3d?
Need To Save Audio Clip through using Script in C# Unity3D.I Don't Have Any Idea to in this saving file Could you plz help me...my below code.
using UnityEngine;
using System.Collections;
public class RecordVoice : MonoBehaviour
{
AudioClip sound;
string dname;
void Record()
{
foreach(string device in Microphone.devices)
{
dname=device;
}
sound=Microphone.Start(dname,true,10, 44100);
//print(Microphone.IsRecording(dname));
UILabel name=GameObject.Find("Label").GetComponent();
name.text="Recording in progress...";
}
void Stop()
{
Microphone.End(null);
}
//To Do Play Button
void Play()
{
audio.clip=sound;
audio.Play();
}
}
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