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Question by skate4life13010 · Oct 30, 2014 at 06:39 AM · timepausesleep

Timer delay

Im using the OnCollisionExit function which Id like to keep on one script. The other script checks for gameObjects in a scene but it must call each function at exactly the same time. Can i put a quarter second delay to execute code in one of my functions like the sleep() in obj-c?

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Answer by AlwaysSunny · Oct 30, 2014 at 05:08 AM

Not really sure what you're trying to achieve, but when I hear "I want to delay for N seconds" I think corotine:

 IEnumerator MyCoroutine() {
 // Do something
 yield return new WaitForSeconds(5);
 // Do something 5 seconds later
 yield break;
 }

Invoke with StartCoroutine(MyCoroutine()) and be aware that, just like methods, they're called again when invoked, not "overridden" so you may need to set a bool like isBusy while it's waiting.

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