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Question by amitprk · May 02, 2013 at 08:46 AM · guilabel

GUI.Label doesn't show on screen

I am new to Unity and working with GUI. I was able to create GUI Buttons perfectly but when I am drawing GUI Label my code doesn't work and I am not able to view the label on screen. Here is my code snippet -

void OnGUI() {

     GUI.Label (new Rect (550, 200, 800, 100),"Choose Level"); 

}

What am I doing wrong or missing something here?

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avatar image Fornoreason1000 · May 02, 2013 at 08:55 AM 1
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when you first make gui, its best to draw them in the top left corner first(that's 0,0,100,100) so that you know its working, I don't think you need 800 pixels for just "Choose Level".

try this GUI.Label (new Rect (0, 0, 100, 100),"Choose Level");

other than that I tested and it seems fine. are you drawing anything else that could be writing over that(such as a box).

if your developing on mobiles drawing at 550 might go offscreen.

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Answer by PaulBrasfield · May 02, 2013 at 08:55 AM

Is your label to big that it goes off frame? That may be the problem.

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