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Camera Rotating Around (0, 0, 0)
Well, I'm quite new to Unity, and one thing that's been bugging me is that when you're editing the camera always rotates around point 0,0,0. What I was wondering is if one can look around, and not rotate around 0,0,0, similar to how it works in the creation kits for the Bethesda RPG's.
Thank you to whoever helps me, besides this problem Unity is the best game engine editor I've ever come across.
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