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Coroutines pauses when not focused on the game page.
Hello. I'm developing a game that has some coroutines working. When I built the game and run it on Unity Web Player, if I change the webpage (game is still open on another tab, just looking something else on a new tab), it just gets paused. For instance, he timer which is working with a coroutine pauses when I open a new tab and resumes where it was when I get back to the game page.
Is there a fix for this? Thanks.
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