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Question by shawnlyness · Nov 11, 2011 at 05:54 AM · animationfpsparent

RE: Archer FPS script

Hi, I intend to create a archery first person shooter but I have don't know how to attach the Bow to the FPS controller. Is there any script for this? Also, the bow FBX is containing pulling and shooting animation, is it possible to set the clicking fire action via animate script?

Thanks!!

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Answer by syclamoth · Nov 11, 2011 at 06:35 AM

There are scripts for attaching things to the transform hierarchy, but why can't you just attach it in the editor? If you've imported the animations properly, you can use animation.CrossFade(name of animation) to fade between different animations, and animation.Play(name) to just play a single animation.

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