Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by TrewSx · Apr 24, 2013 at 10:23 AM · javascriptgui.window

GUI.Window is not resizing properly when resolution is being changed

Hello could you please tell me why my GUI.Window is working in kind of a funny way ?

I declared my window as

private var _inventoryWindowRect : Rect = new Rect(35,150,Screen.width / 2.25, Screen.height / 2.45);

and when i am in Unity and i have Maximize on Play ON, my window is working just fine even when i am changing resolutions from free aspect to 4:3 or 1024/768 etc, etc. The problem occurs when i have Maximize on Play OFF and when i click Play my window is not resizing at all and it is like half of the original size. So i have to quit Play mode and, play it again close it and then turn on Maximize on Play and then it is working again. Sometimes i have to do the exact opposite as stated before to make my make window to be right size. Also when i am on different computer with bigger screen then i have at home i have to resize my window again in order to make it work on the bigger screen.

First i tried hard coded size values but i was having the same problem like now.

Could you please give me an advice how to make my window to be always the same size no matter what resolution i have on.

This is really annoying and i want to have it sorted, but the bloody window is just refusing to cooperate.

PS: the size of my GUI.Buttons inside my inventory window is 40, if it's any help to you.

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
0
Best Answer

Answer by TrewSx · Apr 24, 2013 at 11:00 AM

Well i tried to use hard coded values it seems to work for me so the GUI.WIndow is now like this

 private var _inventoryWindowRect : Rect = new Rect(35,150,500, 250);
Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

11 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

How to make a Texture change in GUI.Window 2 Answers

How to make GUI.window appear after button click 1 Answer

Can I convert unityscript to boo? 0 Answers

Issues using NotificationCenter to pass value from one object to another 1 Answer

Are Unity's JS OOP functions customized? 2 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges