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How Would I Make an Environment
Hello, I am new to Unity and would like to make a game with large, open environments, similar to Super Mario Odyssey's kingdoms, not a full open world, but big enough to explore and have fun. I have experimented with a few methods of this. There's modelling, but that seems rough and I can't quite tell how to make the models work together organically. I tried Unity's terrain feature, but I heard that it's not great for performance. I downloaded Polybrush, but it says that the materials I'm using aren't suitable for that. I'm using URP, by the way. Thank you.
This is such an open ended question it has no real answer. Can you try to break it down into smaller answerable questions?
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