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how to make an object fall slowly ?
Hi I have an object which falling down from the top. I am using physics gravity for falling but it is falling faster i need to slow it down. I found to do it in Physics 2D but i want in 3D. Please help.
Add High drag force to rigid body or change Physics drag force in Edit. Or make a script that prevent object from falling too fast
Answer by hawksandwichgames · Jun 29, 2018 at 11:56 AM
Hey! The easiest way, without code, is to add some Drag to the RigidBody component. It's 0 by default, so raising it up to about 5 should give a noticable effect.
Answer by hectorux · Jun 29, 2018 at 11:53 AM
You can set physics gravity to less than 9.8. In your rigidbody you can set an if like
if (rigifbody.velocity.y> X){
rigidvody.velocity= new Vector3(rigidbody.velocity.x, X, rigidibody.velocity.z)
}
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