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How to set up a Asset Server??
Hi everyone. I need to put my project under version control but I am having some issues with it. First, SVN doent work properly, Second: I cant use Asset Server because I simply dont understand how it works. I mean, I have a remove host where I can upload things like my website and files and stuff, And a FTP user and pass. I though that I could use these ftp info to set up an asset server, but aparently I cant. My question is? What the heck is the asset server anyway? Since I cant upload my assets on my remote host and put under the Unity 3D version control? Do I need something else than My Pro license + Internet connection + Remote host? Do I need some special software to make my host run like a Asset Server? I already read the documentation but nothing is clear to me..
Please advise, thanks!
Answer by Rabbit-Stew-dio · Mar 13, 2012 at 09:40 AM
The asset server is a extra download. The installation will install a postgres database along with the asset-server's own service. This installation is super-simple - just download the thing and follow the on-screen instructions (aka: click next until the end).
Inside Unity, you can then set up projects by following the setup guide.
When setting up the asset-server on a remote-host, make sure you allow incoming connections on port 10733 in your firewall script. And make sure you have a damn good upload speed, as all your multi-megabyte assets end there. Commits can be quite a wait on a small-scale connection.
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