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Universal RP max object lights limit
Hello. I am trying to make particle system that will be reflecting and lighting the plane, but unfortunately it hits universal rp max object lights limit. I need like 50 lights on the object at the same time, but i dont know how to make it higher than 8 (i tried typing it in, but it just drops down to 8). I will be glad of any help, but if there is no solution, I’ll just remove universal RP. I don’t really like it anyway. 
 
                 
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              Answer by Limofeus · Jun 08, 2020 at 08:30 PM
I could just dont use render pipeline, but then i would not be able to create shaders((alt text

 
                 
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