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Question by Mohammadjavad · Jan 18, 2012 at 10:44 PM · arrayserverrpcclient

accessing to one array from another script

Hi all; I have an array in one script, and I have to access it in another script. I fill the array in script "A" like this:

@RPC

function IsAvailable() {

while (count < 13)

{

RandNo = Random.Range(1,13);

for(i=0; i<13; i++) {

if (RandomCardNO[i] == RandNo) { break; }

else

      {
          RandomCardNO[i] = RandNo;
          count++;
      }  

   }

}

for(i=0; i<13; i++)

  IsGained[i] = false;
 

}
I want to access to the RandomCardNO[] in script"B" (both the server and clients). I try to access it in script "B" in update function.

How can I do it?

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Answer by BiG · Jan 19, 2012 at 07:06 AM

If RandomCardNO is declared in script B, and both A and B are attached to the same object, you can do the following in A, to retrieve that:

RandomCardNO_temp = GetComponent(B).RandomCardNO;
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Answer by Mohammadjavad · Jan 19, 2012 at 03:03 PM

My problem is that A and B are attached to the different game objects.

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avatar image BiG · Jan 19, 2012 at 03:06 PM 0
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In that case,

 RandomCardNO_temp = GameObject.Find("other_object_name").GetComponent(B).RandomCardNO;

Please, use comments next time, to reply.

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