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How much to charge for an AR project?
Hi,
We have made some personal projects with Unity + AR. From popping out a simple 3D static character, to an interactive animated character and even videos. Recently, a client was interested to have AR on a few of their merchandises but would like to know the prices?
I'm not an expert when it comes to putting down a price so how much should I charge and how should i break it down for the client to understand (in a non-developer terms)?
Based on what we have right now, there are:
Package 1:
Animated objects
Internactive objects via inputs
Audio
Package 2:
Static objects, basically just a pop up.
Audio
Package 3:
Videos
In general, how should i break it down? From the concept, modelling, animations, coding? What else should i reconsider?
Hope someone can help.
Thanks very much.
While this is probably a good question that could spark a lot of discussion, it's not appropriate for Unity Answers. The Forums are an appropriate place for discussions; Unity Answers is for technical questions with a single answer.
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