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Question by RyohTazaki · Jan 17, 2012 at 09:37 AM · animation

Play animations to different objects

Hi, I would like to know how to apply animations to different objects. Let's say, there are ModelA which has no animations, and ModelB which has animations, How do I apply ModelB's animations to ModelA by script?
Thanks

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avatar image syclamoth · Jan 17, 2012 at 09:39 AM 0
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Depends. How similar to $$anonymous$$odelA is $$anonymous$$odelB? It may be possible, but then again it might not be.

avatar image RyohTazaki · Jan 17, 2012 at 10:00 AM 0
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$$anonymous$$odelA and $$anonymous$$odelB have the same stracture. Is it possible?

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Answer by luizgpa · Jan 17, 2012 at 12:25 PM

First add the desired AnimationClip from B to A, and them play it

 objA.animation.AddClip(objB.animation["anim01"].clip, "anim01");
 objA.animation.Play("anim01");

If you want to add all the clips

 for (var state : AnimationState in objB.animation) {
   objA.animation.AddClip(state.clip, state.name);
 }
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Answer by RyohTazaki · Jan 19, 2012 at 02:31 AM

Thank you!

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avatar image luizgpa · Jan 19, 2012 at 11:34 AM 0
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You're welcome. But you should thank on a comment ins$$anonymous$$d of creating a new answer ;)

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