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Question by Duckling · Dec 23, 2014 at 11:29 AM · spritefpslagmask

4.6 2D GUI Mask Causing Serious Lag

Hey I'm having problems with masks in the new GUI System in 4.6. They are causing HUGE lag (fps goes down to 8 on a 4 year old iPhone, thats ridiculous!). I think the problem might be that you can't place the sprites-default material to the images inside the mask (adding the material breaks the mask).

Does anyone have a fix or a workaround? This problem has been bugging me for a long time.

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