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Too subjective and argumentative
Reasonable heap alloc. per second and total ?
Hello,
I would like have your opinions about the following topics;
1 - What is a reasonable total heap size for an Android project.
2 - What is a reasonable heap allocation per second or per frame.
Note : I am aware that those questions vary greatly between project. I am not asking about what is correct or wrong. Just wanted to have your ideas and experiences about it.
This is too subjective and argumentative for a straight, technical answer. Especially since there are many android devices. This should be asked on the forums ins$$anonymous$$d of here.
Hmm. You may be right. Forum topic can be found if anyone is interested ; http://forum.unity3d.com/threads/224169-Reasonable-heap-alloc-per-second-and-total?p=1494264#post1494264