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Question by Tea_Doogun · Jan 13, 2017 at 03:31 PM · lightmappingbakedlighting

Lightmap bake not including all meshes (Pics included)

Hi!

I have a lightmap baking problem.

When there’s a directional light in the scene, everything is lit as it should be: alt text

But when I ‘build’ a light map, some of the models don’t seem to get mapped, and lose their detail: alt text

  • All models are made in Blender

  • ‘Generate Lightmap UVs’ is enabled on the models import settings

  • In the ’Static’ tick box, ‘Lightmap Static’ is enabled

  • In the Hierarchy, ‘Lightmap Parameters’ is set to ‘Very Low Resolution’, but the results are the same if I set them all to Hi-res too

If you have any questions or need screenshots of anything else, please don’t hesitate to ask.

Thank you, Tom :)

dirlight1.png (446.4 kB)
lightmap.png (466.3 kB)
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avatar image Tea_Doogun · Jan 13, 2017 at 03:37 PM 0
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Here's the settings for the model which isn't getting baked: alt text

Here's the lighting settings: alt text

screen-shot-2017-01-13-at-144800.png (115.4 kB)
screen-shot-2017-01-13-at-145032.png (85.8 kB)

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