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Lightmap bake not including all meshes (Pics included)
Hi!
I have a lightmap baking problem.
When there’s a directional light in the scene, everything is lit as it should be:
But when I ‘build’ a light map, some of the models don’t seem to get mapped, and lose their detail:
All models are made in Blender
‘Generate Lightmap UVs’ is enabled on the models import settings
In the ’Static’ tick box, ‘Lightmap Static’ is enabled
In the Hierarchy, ‘Lightmap Parameters’ is set to ‘Very Low Resolution’, but the results are the same if I set them all to Hi-res too
If you have any questions or need screenshots of anything else, please don’t hesitate to ask.
Thank you, Tom :)
Here's the settings for the model which isn't getting baked:
Here's the lighting settings:
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