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360 controller setup and recognition(?) problems OSX Tattie Bogle
Hello,
I'm trying to setup a 360 controller in unity (free version) in OSX 10.6.
I've installed the tattie bogle driver and my computer recognizes the controller and all it's inputs.
http://tattiebogle.net/index.php/ProjectRoot/Xbox360Controller
Not totally sure what the issue is but here's the situation:
I've tried some simple print test scripts and can't seem to get any input from the controller.
I'm not totally sure if I'm handling the input setting correctly (as in Edit > Projec Settings > Input), this is most likely the issue.
If someone experienced with this issue could give a quick rundown of all the setup in unity, especially the input settings, I'd much appreciate it.
Thanks,
Charlie
Answer by S33HUNT · Jan 23, 2011 at 05:03 AM
nevermind!
if anyone else has the problem I had watch this video:
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