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How can I use Substance materials in Unity?
If you would like to make use of procedural substance materials in Unity, where you can change parameters and animate at run-time etc.
how would you find materials and apply to imported models and Unity objects?
Answer by OllyNicholson · Jul 28, 2011 at 11:48 AM
Unity now supports procedural materials by importing allegorithmic substance materials
Substances will be available on the asset store amongst other places and you'll be able to:
Tweak the exposed parameters of the material e.g. tiling, colours etc
Preview in scene with bump mapping, specular etc.
Create multiple materials per material asset with different paramaters
Applying Substance material:
Drag the Material (sphere icon within the the Material Asset) on to the object or apply as you would a regular material
If you are importing an asset with substance already applied e.g. from Max or Maya you will need to re-apply substance material in Unity after importing, as currently you cannot import substances and settings from Max/Maya. You can place your substances from your library or those bundled with your art package directly in your unity project.
New Guide/Tutorial here:
http://blogs.unity3d.com/2011/08/09/substances-procedural-materials-in-unity/
Answer by DesertRaven · Jul 15, 2012 at 11:18 PM
This previous answer does not pertain to Unity Terrains??? or Yes?
There is a free script for that on asset store by allegorithmic
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