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This question was closed Apr 19, 2013 at 04:31 PM by AlucardJay for the following reason:

Duplicate Question : http://answers.unity3d.com/questions/440716/unity-wont-detect-when-my-objects-collide-1.html

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Question by sethrow · Apr 18, 2013 at 06:12 PM · c#collisionunity4

Unity wont detect when my objects collide?

Hi guys, I'm having trouble with my Unity C# script for Collision, and I was wondering if maybe you guys can help me.

 void OnCollisionEnter(Collision target){
     if (target.rigidbody.tag == "player"){
         print ("bang");
         if(drilling == true){
             Destroy(gameObject);
             
         }
     }
 }

My goal is to destroy the object when the player collides with it. but not be able to walk right through it either like what happens when i try the trigger code. I added the print section just to check where the problem was, but it wont print anything at all.

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avatar image MrSteve1 · Apr 18, 2013 at 06:20 PM 0
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I am a JavaScript nerd, so I am not sure about this, but Don't you need "player" in ( ).

Also are you using the default tag "Player" in Unity, if so you might just need a capital "P"

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