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How do I make an object look at a point it is moving toward?
I have this driving game and I want to put other cars autonomously driving around on the roads. I have another car and it moves towards waypoints and that works fine, but I cant get it to face the waypoints it is traveling toward. Can anyone help? This is the code I have so far. What changes should I make?
// array to hold waypoint locations var waypoints : Transform[];
// variable to control time taken to travel between points var duration : float = 1.0;
private var startPoint : Vector3; private var endPoint : Vector3; private var startTime : float;
// the array index number of the current target waypoint private var targetwaypoint : int;
function Start() {
startPoint = transform.position;
startTime = Time.time;
if(waypoints.Length <= 0){
Debug.Log("No waypoints found");
enabled = false;
}
targetwaypoint = 0;
endPoint = waypoints[targetwaypoint].position;
}
function Update () {
var i = (Time.time - startTime) / duration;
transform.position = Vector3.Lerp(startPoint, endPoint, i);
if(i >= 1){
startTime = Time.time;
// increment and wrap the target waypoint index
targetwaypoint++;
targetwaypoint = targetwaypoint % waypoints.Length;
// assign the new lerp waypoints
startPoint = endPoint;
endPoint = waypoints[targetwaypoint].position;
}
}
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