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Question by Nano-Additcs · Jul 27, 2014 at 05:43 AM · animationcontrol

How can I control an animated character?

Hi Everyone,

I am just learning how to create basic games and bucking the trend (joke) by starting with a Flappy Bird imitation.

I have created a bird and animated it so that the wings flap. Does anyone know how I can control this bird so that it moves up when I hit the spacebar?

I can do it to non animated characters using the following script:

using UnityEngine; using System.Collections;

public class PlayerControl : MonoBehaviour {

 // Use this for initialization
 void Start () {
 
 }
 // The force which is added when the player jumps
 // This can be changed in the Inspector window
 public Vector2 jumpForce = new Vector2(0, 300);

 // Update is called once per frame
 void Update () 
 {
     // Jump
     if (Input.GetKeyUp("space"))
     {
         rigidbody2D.velocity = Vector2.zero;
         rigidbody2D.AddForce(jumpForce);
     }
 }

}

Thanks

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Answer by Nano-Additcs · Jul 27, 2014 at 04:44 AM

Found the answer here --> https://www.youtube.com/watch?v=He6-gyfVUGI

and here ---> https://www.youtube.com/watch?v=eOkfDjMWut4

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