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Continuous Trial Extension
So, I'm an indie game developer and I'm looking to expand my abilities via the Unity3D framework.
What I want to do is to be able to say I am proficient (enough to sell games) in developing games in Unity3d before having my boss buy a license. I can only imagine that this would take more than 30 days to achieve.
I'm not opposed to buying a license, but I personally wouldn't be able to afford it. On top of that, I want to run it on linux via wine (winehq has some positive usage), so there might be more hangups that I'd have to deal with.
I know I could ask the unity team to extend my trial, but I'd prefer to have an uninterruped development workflow that I can depend on while I learn the framework.
I have never used Unity3D, but after seeing Guns of Icarus Online, I would very much like to learn the framework.
This isn't really the right place to ask this question - but I would suggest this:
Develop using the features of Unity Free until you prove your point
Tell your boss about all of the extra things you can do when you have Pro (if you indeed need them).
UA is for specific technical questions - the forum can be used to debate things - you are very unlikely to get any kind of extension however.
I'm going to guess at what your question is: you want some way to get a Unity license without paying $1500.
Please look at Studica and see if you would be eligible for any of the student or other reduced price licenses.
$$anonymous$$y apologies, I realize now I didn't ask a question.
I was looking for a way to get a Unity3d 4 license that was good for learning.
Julien guessed right, a student license is exactly what I needed!
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