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Question by
AccSoftCom · Apr 10, 2020 at 07:39 AM ·
first-person-controllerstandard-assets
How to add Mathf.Clamp(transform.rotation.y, -90, 90); to Standard Asset FPC?
I want to add Mathf.Clamp(transform.rotation.y, -90, 90); to Standard Asset First Person Controller. But i don't know in which script and where I must add it.. Please help me
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