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Question by msf567 · Apr 17, 2013 at 03:33 AM · javascriptarraystriggerstagsinactive

Need help with setting all items of a specific tag to "inactive" when i die.

I am making a platform level and my death trigger looks like this. the level is based around hitting switches to activate the next platform. but when i die, i want the platforms to go back to how they were when the level started, inactive.


 var spawn : Transform;
 var platforms : GameObject[];
 
 platforms = GameObject.FindGameObjectsWithTag("platforms");
 
 function OnTriggerEnter(other : Collider)
 {
     if (other.tag == "Player")
     {
        
         other.transform.position = spawn.position;
         audio.Play();
         platforms.SetActive(false);
     }
     
 }


I want the game objects with the tag "platforms" to be set to inactive when i cross the death trigger, effectively starting the level over.

but right now, nothing is happening, im respawning, but the platforms are still active.

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avatar image msf567 · Apr 17, 2013 at 01:17 PM 0
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can you offer any help?

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Answer by codecranker · Apr 17, 2013 at 03:43 AM

platforms is an array of GameObjects. Are you sure you can do platforms.SetActive(false); without iterating over each item inside an array?

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