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Question by ubaid · Apr 16, 2013 at 07:10 PM · importmodel

Unity3d-Mesh problem!

Hello I use Uniy 4 I import fbx character model in Unity and when i drag model in scene view i see some transparency in my model and i rotate and move my model so my model look big and glitched and i open this model file in maya so in maya model look comfortable p/z i need help tell me what happen.

Thanks and please reply.

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avatar image DaveA · Apr 16, 2013 at 07:10 PM 0
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Can you post some screenshot pictures?

avatar image sdgd · Apr 16, 2013 at 07:34 PM 0
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do you have anykind of plains? because plain is not dubble sided in unity and you'll have to get dubble sided shader OR make more 1 more side in maya

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