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Tanoshimi2000 · Feb 09, 2019 at 02:43 PM ·
animationimportimporting assetsbakedpose
FBX animation import missing baked poses in 2017
OK, so I've imported a bunch of animations in FBX from Mixamo and a lot of them are 3' too high. Normally, I'd just bake the Y position into the animation and it would stay grounded; however, that option does not seem to be available in 2017. I've looked for how it's done now but cannot find it anywhere.
How do I lower my animations to the ground?
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