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How do I get the name of a Joystick by its number?
So here's the thing, each joystick has a number in the Input Manager. For example, if I have an input "joystick 2 button 0", this will only trigger when using whatever joystick is internally numbered 2.
There is also a method to get the names of the joysticks: Input.GetJoystickNames()
However, the latter method does not return the joystick names in an order that corresponds to their number in the Input Manager.
Ideally what I'd like is a way to see which of the joystick numbers have an actual connected device, and then get some kind of identifying feature from that device (like its name or whatever) so I can tell what kind of controller it is.
Is this possible either within or without Unity's API?
Answer by Hims · Jul 23, 2014 at 06:30 AM
open control panel -> setUp usb controller -> Properties
you will see all button listed there , and press each button in your joy stick.