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Question by
Playtronics · Apr 15, 2013 at 12:18 PM ·
particlesystemsystemparticleaccessnested
How can i access to the property of two nested particle system ?
Hi all,
i just started with Unity.
i have created a nested particle system, so structured:
and import it by this code: public var PS_SparkBraking:ParticleSystem;
i want to change by code any parameters like: StartSpeed , startSize on every particle system .
i tried access by 'GetComponent' or 'GetComponentsInChildren' but dosn't work !
How can i do ?
thanks
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