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Question by RyaNNN · Apr 14, 2013 at 03:41 PM · playerrotateworld

Rotating world/player

Hi guys, I need some help with rotating world/player in 3D game. I want to rotate world/player for 90 deegres on specific axis when specific key is pressed. For example when I press Left Arrow key world/player should rotate 90 degrees to the left. I'm trying to make something like this

http://www.youtube.com/watch?v=InlG5bUiRRI

(0:39)

I don't know whether world or player should rotate.

Thanks !

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Answer by deltamish · Apr 14, 2013 at 04:07 PM

Hi try using this script

 public var Rotatevalue:float = 90;
 public var Rotatespeed:float = 2;
 private var Horizontal:float;//horizontal axis
 function Update(){
 Horizontal = Input.GetAxis("Horizontal");
 if(Horizontal>0.1){
 transform.rotation.y = Mathf.Lerp(transform.rotation.y,Rotatevalue,Time.deltaTime * Rotatespeed);//rotate on y axis upto 90 deg
 }
 if(Horizontal <-0.1){
 transform.rotation.y = Mathf.Lerp(transform.rotation.y,-Rotatevalue,Time.deltaTime * Rotatespeed);//rotate on y axis upto -90 deg
 }
 }
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avatar image RyaNNN · Apr 14, 2013 at 05:01 PM 0
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Where does it go ?

avatar image deltamish · Apr 15, 2013 at 09:44 AM 0
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add this to the object you want to make it rotate left or right

avatar image RyaNNN · Apr 16, 2013 at 11:54 PM 0
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Not really helpful, but thanks for trying :)

avatar image deltamish · Apr 17, 2013 at 06:20 AM 0
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why what are the problems you are facing

avatar image RyaNNN · Apr 18, 2013 at 06:49 AM 0
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Sometimes it rotates, sometime doesnt And when it rotates player fall through floor within seconds

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