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Question by
Ender_sD · Feb 23, 2012 at 03:51 AM ·
gameobjectlinedrawuser
Allowing User to Draw a Gameobject
I would like to enable the user to draw a line which can then have physics and collider properties. Line Renderer doesn't seem to be able to help me at all, because it is a component. How do I make it so the user can draw a shape that can then be a gameobject recognized by Unity?
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