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Question by Wormwood · Aug 04, 2010 at 10:56 AM · multiplayeronlineversionfree

Making an Online Multiplayer Game in Unity's 'Free' Version.

Can you make an on-line (Server-Client) Multiplayer Game in Unity's 'Free' Version?

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avatar image Peter G · Aug 04, 2010 at 11:42 AM 1
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Short answer, yes.

avatar image SrGeneroso · Nov 29, 2013 at 01:34 AM 0
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well, free... I'm quite new in the developing and now I'm stucked in the multiplayer issue, and if is true than you can make a multiplayer happend that you will need a server to get the matchmaking so the only solution now is that the players have to search for a IP to play, and this broke all the online experience.

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Answer by jashan · Aug 05, 2010 at 07:57 AM

It is certainly possible to create pretty much any kind of game with Unity (the free version). What's usually much more limiting is the user's capabilities and willingness to invest their time into learning everything one needs to learn to create that kind of game.

So, the answer would be: Yes, it is possible - if you are ready for it.

In general, you need to be aware that creating multiplayer games is significantly more complex than creating single-player games. So it's usually to create at least one simple small game with Unity first, and then when you feel you really got the hang of it, start with a very small and simple multiplayer project.

When you've completed all these and are happy with the results, you might consider creating "bigger multiplayer games" ;-)

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avatar image Rocketman123 · Nov 10, 2016 at 07:33 PM -1
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i know you can make a multiplayer if you pay; but is there a way to make online multiplayer for free? maybe in scripting?

avatar image tanoshimi Rocketman123 · Nov 11, 2016 at 07:37 AM 0
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This question is over 6 years old.... since Unity 5.x, the engine features are identical whether you have a personal (free) or pro licence.

avatar image Rocketman123 · Nov 10, 2016 at 07:37 PM 0
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wait a $$anonymous$$... think i figured it out. http://www.paladinstudios.com/2013/07/10/how-to-create-an-online-multiplayer-game-with-unity/

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Answer by Ares · Aug 04, 2010 at 11:43 AM

Unity would work for the client side of the game. But you will still need something on the backside to act as the server. (Sorry for the generic answer, but it was a generic question)

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Answer by Lastowl · Aug 12, 2010 at 06:11 PM

the RedDwarf server is a good free opensource server backend solution but then unity themselves provide a server solution aswell, so yes you can

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Answer by Kytuzian · Nov 29, 2013 at 01:50 AM

It is possible. What you need to do is make yourself a server as well (which is quite a process), and then you need to make your game in Unity so that it can communicate with the server.

Because you're asking this question, I assume that you have very little experience with Sockets and the like, so making a full-blown multiplayer game as your first foray into the topic is probably not the best idea.

Try experimenting with making servers and clients. For example, first make a program that just echoes whatever you send to it back.

Also, if you make a server you will not need to have users enter IP addresses.

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