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Question by madmike6537 · Dec 15, 2012 at 08:15 PM · screenpointtoray

ScreenPointToRay - Missing something simple here?

I have used ScreenPointToRay without issues before, but for some reason its not working. I must be doing something simple wrong but I cant figure it out. Here is my C# code:

     Ray ray;
     RaycastHit hit;
 
 void Start()
     {
         ray = Camera.main.ScreenPointToRay(Input.mousePosition)
 }
 
     void Update () 
     {
         if(Input.GetMouseButton(1))
         {
             if(Physics.Raycast(ray, out hit))
             {
                 itemScript = itemManager.GetComponent<ItemManager>();
                 Debug.Log("you hit " + hit.transform.name);
 
                 
             }
         }
 
     }

I am trying to right click on a box (with a collider, and it has no layer so its not in a layer that doesnt see raycasts) and yet all I get is "You hit terrain" , I cant ever hit the box. Argg

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Answer by madmike6537 · Dec 15, 2012 at 08:20 PM

Im retarded - its because I was setting the ray at the start function instead of the update function. So of course it never updated! :)

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avatar image clunk47 · Dec 15, 2012 at 08:41 PM 0
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lol I voted this up to give you some karma points just for the fun of it. Happy Coding =)

avatar image madmike6537 · Dec 15, 2012 at 08:57 PM 0
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Wewt thanks lol!

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