- Home /
Question by
Tanoshimi2000 · Apr 27, 2014 at 08:00 PM ·
textureprefabongui
3d Prefab on 2d background (again)
I've seen answers for this, but most of those seemed to be about heads up displays, which is not what I'm trying to accomplish. I want a 2d GUITexture background and text, with a 3d prefab rotating in front of it. Here's a mock up of what I want, but I need the car to be a prefab that changes as the steering wheel is turned.
![alt text][1]
Any way to (within an existing scene) draw the 2d stuff and this prefab gameobject in the OnGUI? Or am I better off doing this in a separate scene? If it's to be a separate scene, how is this done? With a plane? Or just a single object, camera, and 2d commands? [1]: /storage/temp/25832-tt_sample.jpg
tt_sample.jpg
(131.1 kB)
Comment