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My material doesn't look as it should
A website provides all the maps necessary to create this material and I would want the material to look like the example they give (with the holes).
The problem that I have is that it doesn't look anything like it and I would like to know what do I have to do to make it have holes.
Does someone know what is the problem? Thanks ;)
If my answers helped please remember to mark it as correct for other users to see it is solved.
Answer by SteenPetersen · Jun 06, 2020 at 09:46 AM
If you are using the standard shader, set the render mode to "cut-out", see if that helps. It is shader dependant, not the material.
I have tried doing that but I am not able to make it work, but thanks for the idea. Here are all the maps, if someone could help me I would appreciate it.
https://drive.google.com/drive/folders/18IoE3OUP27USv83R7fKfT62IeRq0t681
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