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Question by Zeradias · Aug 30, 2017 at 11:02 PM · multiplayernetworkhosthostingserver-hosting

Is live mode good for me? How to use external host?(Multiplayer CCU)

Good evening! I was planning to continue online games with a mmo, but my last one already exceeds the 20 CCU available for personal, looking at Live Mode, I could see that to only increase face 500 CCU the cost would go absurdly high:

"Based on the information you have provided, your project's capacity will increase to 500 CCU, which is estimated to support MAU.

Your estimated monthly cost with% estimated utilization is $ 674.60 / Month

Your maximum monthly cost with 100% usage of allowed CCUs is $ 2698.39 / Month ""

Wanting to make a 2D game, with some commands, chat, etc. Is there a need to use all that data they propose for 500 CCU? How can I estimate how much Bandwidth will be used?

Is there any way to use external host, without relying on the data and CCU of unity and Live Move? Please give me a light!

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