- Home /
Too subjective and argumentative
How to make FPS AI
I was wondering how to script your own AI for a first person shooter with the left click and everything.
My game objects are: pistol, player, enemy, camera, bullet, bullet sound fx, die.
And for the enemy: pistol, bullet sound fx, die, die sound fx.
If you could help me out, that would be great, I am sort of a new game designer(and young).
UnityAnswers is for specific technical questions. Wide-open design questions like this one are better asked on the Unity Forums. Given your description, it sounds like you are starting from ground zero with respect to scripting. I would suggest you spends some time working through some beginner tutorials. In addition do a Google search for some combination of 'unity3d', 'shoot', 'bullet', 'gun', 'projectile' and the the like. You will find tens of thouands of posts on UnityAnswers, many with scripts that you can play with in a test scene to help you figure out your project. Don't hesitate to come back to UA with any specific technical problems.
Follow this Question
Related Questions
First Person (FPS) Camera and Player Rotation - BROKEN 0 Answers
Gun Ammo help in JS 1 Answer
how to keep 1 audio listener 1 Answer
Flamethrower help 0 Answers
Gun problem : Force of bullet must be really high to work, but it is affecting character 2 Answers