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Custom Trees and Wind
I've created a custom tree mesh and imported it into unity. The trunk and leaves are two separate meshes and I can't figure out how to get the leaves to sway in the wind a little bit. Help?
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Answer by larsbertram1 · May 12, 2013 at 10:35 PM
you have to use the built in tree soft occlusion shaders on your imported tree, add your tree to a terrain, place it within the terrain engine and add a windzone to your scene.
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