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Question by maggot · Jul 07, 2012 at 01:17 PM · c#animationmovementduration

How would I script a simple path animation in C#

I want to make a movement animation script to move an object from point a to point b to point c and so on, with different durations for each. How would I do this ?

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Answer by ProudOne · Jul 08, 2012 at 12:11 PM

Have a look at Animations via YieldInstructions. There's a bunch of tutorials out there for that. You may be able to use an array to store the waypoints (as Transforms) and then Lerp your object between those Transforms.

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avatar image maggot · Jul 08, 2012 at 12:38 PM 0
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Yes, I was going to use arrays to store waypoints and durations. Yield can be useful as an alternate to stop movement, but I was looking for how to store and use the time taken to go between the two points. For example how would I code it so that it takes an object 2.3 seconds to move from point a to point b. Lerp does that eg Vector3.Lerp

Thanks !

avatar image Braza · Oct 17, 2013 at 05:42 AM 0
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Last one was a good question for me as well. Can`t vote yet

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