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How to delay a audio loop?
Trying to delay an audio loop so the sound is not back to back?
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Answer by Montraydavis · Oct 26, 2012 at 02:22 AM
In your play function, you could do something like . . . .
{endOfAudio}
yield WaitForSeconds ( 3.0 ) ; // Wait 3 seconds
{playSoundCode}
This is probably the 'easiest way', but probably not the most efficient. But it works.
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