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Question by dorpeleg · Oct 23, 2012 at 10:33 PM · animationtransformbonesaddmixing

AddMixingTransform Help

Hello, I have a problem with AddMixingTransform. Here is what I'm trying to do: I took the soldier model from unity's bootcamp example. I want to make him walk up some stairs while his being crouched, but doing in by animation only (not pressing any keys, making some sort of a movie). So I took the crouch walk animation and made an animation just moving the pelvis up the stairs. Here's my Code:

 public Transform mixTransform;
 
     // Use this for initialization
     void Start () {
         animation["MovingUp"].AddMixingTransform(mixTransform);
         animation["CrouchWalkWithInnoeye"].layer = 1;
         animation.CrossFade("CrouchWalk");
         animation.CrossFade("MovingUp");
     }

What happens is that only the "CrouchWalk" animation is playing and the soldier is not moving. Will appreciate any help.

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