- Home /
Desktop Standalone Not Working In Fullscreen Mode
Hello. We recently had our game greenlit on Steam (woo hoo!) but am having some trouble getting the desktop build working properly. I'm currently on OSX. The game appears to run fine if I start it up in windowed mode. However, if I go full screen, then all I get is a blank black screen. I know the app is running because I can hear the background music but there are no graphics at all to be seen. I've checked the Player.log file and I don't see any errors. Is there a known cause/solution for a desktop standalone to only work in windowed mode but not fullscreen? Thanks!!! -Mo
Did you get a solution to this? I am experiencing something similar.
Answer by awplays49 · Oct 11, 2015 at 04:16 PM
I have found this problem to happen when the game is built on Windows with PNG assets. Try converting all textures from PNG to something like PSD.
EDIT
Mostly the important files (such as the game icon) can get messed up on mac. This is normally an indication of a problem with the image formats and results in a similar problem to the one you are having.
Your answer
Follow this Question
Related Questions
Standalone player in windows open fullscreen, but player settings says windowed 1 Answer
Unity Standalone build running in full screen blocks Charms Bar in Windows 8 1 Answer
Setting game as full screen, but opens in window between two monitors 1 Answer
How to set full screen mode by command line in standalone? 0 Answers
Resolution dialog has no influence. 1 Answer