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Question by nventimiglia · Jul 25, 2014 at 09:28 PM · plugins

Unity Exclude Dll By Platofrm x86_64 Special Names

Is there any way to Exclude a DLL by platform ?

My current situation is I have 3 DLLs. One for IOS, one for Android and one for Desktop. I placed the IOS dll in the /plugins/iOS. I placed the android plugin into /plugins/Android. however there is no valid location to place the Desktop dll. I have tried

  • /plugins/x86

  • /plugins/x86_64

  • /plugins/Standalone

  • /plugins/Desktop

  • /plugins/Webplayer

No matter where I place it the standalone dll is included with my ios/android builds causing the build to fail (because it includes System.Net).

My current work around is to rename the DLL to DLLx, It works but is not a clean solution.

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avatar image Sephiroth74 · Jul 30, 2014 at 10:49 PM 0
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I have exactly the same problem, someone found a solution ?

avatar image nventimiglia · Sep 02, 2014 at 04:08 PM 0
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http://forum.unity3d.com/threads/plugin-special-names-suggestion.266206/

avatar image infosekr · Aug 25, 2015 at 02:48 PM 0
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I have the same problem. Even with Unity 5's ability to flag .dll for different platforms. All the dlls are marked Editor only, but my build still fails on iOS/Android.

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