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How can you paint materials on terrains?
want to make a beach consisting of multiple sand textures, i can just paint the different textures on, but i want to paint with materials. Say a bumped diffuse and a bumped specular. How can i do that? Please answer :)
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Here is a shader and a script by sixtimesnothing that will allow you to apply 4 textures with normal and specular maps : http://blog.sixtimesnothing.com/2010/10/bump-mapping-for-built-in-unity-terrain/
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